Seed based rng tree generation.

Removed Chasing PNG
This commit is contained in:
2025-08-31 15:03:06 -05:00
parent 79bfdba0f7
commit db23983847

2
main.c
View File

@@ -178,7 +178,7 @@ int main(void)
Shader shAlphaClip = LoadShaderFromMemory(NULL, ALPHA_CLIP_FS);
int locCutoff = GetShaderLocation(shAlphaClip, "u_alphaCutoff");
float cutoff = 0.3f; // tweak to taste; 0.30.5 works well for tree PNGs
float cutoff = 0.3f; // tweak to taste; 0.3 - 0.5 works well for tree PNGs
SetShaderValue(shAlphaClip, locCutoff, &cutoff, SHADER_UNIFORM_FLOAT);
//--------------------------------------------------------------------------------------