initial
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50
CMakeLists.txt
Normal file
50
CMakeLists.txt
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cmake_minimum_required(VERSION 3.16)
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#USE THIS TO SET THE NAME
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set(APP_NAME "Render_Template")
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project(${APP_NAME} C)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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include(FetchContent)
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# Make FetchContent chatty so you see progress
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set(FETCHCONTENT_QUIET OFF)
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set(FETCHCONTENT_UPDATES_DISCONNECTED ON) # don’t re-fetch if already present
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# Raylib build toggles
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
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# Preferred: tag 5.5 via tarball (fast, reproducible)
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FetchContent_Declare(
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raylib
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URL https://github.com/raysan5/raylib/archive/refs/tags/5.5.tar.gz
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# Optional but recommended: add URL_HASH once you compute it with sha256sum
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# URL_HASH SHA256=<paste hash here>
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)
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# Alternative: git (comment the URL block above and use this instead)
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# FetchContent_Declare(
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# raylib
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# GIT_REPOSITORY https://github.com/raysan5/raylib.git
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# GIT_TAG 5.5
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# GIT_SHALLOW TRUE
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# )
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FetchContent_MakeAvailable(raylib)
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add_executable(${APP_NAME}
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src/main.c
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src/raygui_impl.c
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)
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target_link_libraries(${APP_NAME} PRIVATE raylib)
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target_include_directories(${APP_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/include)
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if (CMAKE_C_COMPILER_ID MATCHES "Clang|GNU")
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target_compile_options(${APP_NAME} PRIVATE -Wall -Wextra -Wpedantic)
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endif()
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