cmake_minimum_required(VERSION 3.16) #USE THIS TO SET THE NAME set(APP_NAME "Render_Template") project(${APP_NAME} C) set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) include(FetchContent) # Make FetchContent chatty so you see progress set(FETCHCONTENT_QUIET OFF) set(FETCHCONTENT_UPDATES_DISCONNECTED ON) # don’t re-fetch if already present # Raylib build toggles set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(BUILD_GAMES OFF CACHE BOOL "" FORCE) set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) # Preferred: tag 5.5 via tarball (fast, reproducible) FetchContent_Declare( raylib URL https://github.com/raysan5/raylib/archive/refs/tags/5.5.tar.gz # Optional but recommended: add URL_HASH once you compute it with sha256sum # URL_HASH SHA256= ) # Alternative: git (comment the URL block above and use this instead) # FetchContent_Declare( # raylib # GIT_REPOSITORY https://github.com/raysan5/raylib.git # GIT_TAG 5.5 # GIT_SHALLOW TRUE # ) FetchContent_MakeAvailable(raylib) add_executable(${APP_NAME} src/main.c src/raygui_impl.c ) target_link_libraries(${APP_NAME} PRIVATE raylib) target_include_directories(${APP_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/include) if (CMAKE_C_COMPILER_ID MATCHES "Clang|GNU") target_compile_options(${APP_NAME} PRIVATE -Wall -Wextra -Wpedantic) endif()