Variable fog of war

This commit is contained in:
2025-08-31 18:00:03 -05:00
parent bef5ff8916
commit b580a34999
3 changed files with 117 additions and 6 deletions

16
resources/shaders/fog.vs Normal file
View File

@@ -0,0 +1,16 @@
#version 330
in vec3 vertexPosition;
in vec2 vertexTexCoord;
uniform mat4 matModel, matView, matProjection;
out vec3 vWorldPos;
out vec2 vTexCoord;
void main()
{
vec4 world = matModel * vec4(vertexPosition, 1.0);
vWorldPos = world.xyz;
vTexCoord = vertexTexCoord;
gl_Position = matProjection * matView * world;
}